Session details



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15:00-16:30
Saturday May 06
List-Saal:Galerie B

*held in German
fmx/workshops
GAMES ACADEMY GMBH , www.games-academy.de
A long and windy road to success. So many young talents have a dream: An own project - better than the present blockbusters. Let’s talk about dreams, career paths, working conditions and worst cases scenarios in a fast growing game industry.*
Thomas Dlugaiczyk, Principal, General Manager, GAMES ACADEMY GMBH

job profiles
right education
industry knowledge
job or founding a company
career paths
soft-skills
learning by doing
things, that can happen


Thomas Dlugaiczyk has a diploma in Social education. Has been working for the game industry for 15 years as a journalist and project manager. From 1994 – 1998 he was Co-founder of the German age rating system (USK). He focuses on the the development of human resources.


Thomas Dlugaiczyk
Principal, General Manager
GAMES ACADEMY GMBH

The Games Academy was founded in 2000 as the first school to specialise in production and development of computer- and video games in the German speaking area. As an officially accredited school under private trusteeship, it is our mission to give our students the most modern, practically orientated education in order to guarantee a successful start into this exciting industry - just according to our motto: The success of our graduates is our success!
Lectures at the Games Academy are held by no less than 80 private lecturers from the industry - more than half of them being professional game developers. That‘s why the Games Academy can guarantee a real-world training.
At its training center in Berlin, the Games Academy provides the latest in technology for its students‘ creative development. Spacious lecture rooms, computer labs and a vast main auditorium are at our students’ disposal to put our modern idea of teaching into practice.



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