Session details


Saturday May 06
Raum Reutlingen

*held in German
Quick and cost-effective game development with Virtools Dev 3.5 – workflow, examples, new features, real-world applications done with Virtools Dev*
Roland Wagner/bogengang, Dominique Boutin/bogengang, Robert Mayer/weltenbauer.

We will show how a workflow including 3ds Max, Virtools Dev and it´s Physics Engine is used to produce realtime 3D Games. Examples ranging from web-advertising games to full titles such as Syberia are presented. A technical part will give an overview on how easy and fast Virtools Dev works for the production of such games. This will include source code examples from an actual project bogengang is undertaking,

Roland is a long-time programmer and tutor of Virtools Dev applications with a history of several years in the industry. He has worked for yello!, L4 and Games Academy. He is founder and managing director of bogengang, a Berlin based company for realtime 3D application development.

Roland Wagner


Dominique Boutin


Robert Mayer has been part of the IT industry since 1983. Since the late 80's, he has worked in the PC based Video and 3D Graphics sector. His track record features work for Autodesk where he was responsible for the European product launch of 3ds Max in 1995. He held a position as Managing Director for CAT Sales in Munich in 1996-1998 and then was sales manager for yello! AG from 1998 - 2002. He founded weltenbauer. in May 2003. weltenbauer. is a well known reseller for 3ds Max, Maya and Animazoo Motion Capturing Systems.

Robert Mayer
Managing Director

weltenbauer. is a qualified reseller and service provider for 3D and VFX Software and Hardware solutions. We consult, sell, support and train 3D Graphics Software- and Hardware in Germany. Our production unit provides industrial realtime 3D solutions for customers such as Hessischer Rundfunk, Hochtief and 3d agencies.

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