Realtime Sessions



On Wednesday, 03.05. and Thursday, 04.05., the Realtime Sessions present international experts speaking about Demos, Machinimas, CutScenes, Flash Animation and Visuals.

The Realtime Sessions under its head of program Wolfgang Schmidt-Sichermann gives a deeper insight into the realtime technology and into each of the realtime award categories with famous international speakers.

Hugh Hancock will talk about creating a feature-length animation on a beer budget. Nina Paley will give an insight into the use of Flash in Professional Animation. Gergely "Gargaj" Szelei will present the making of his Demo “The Prophecy - Project Nemesis”. Chris Allen will discuss the cultural convergence of art and design through audiovisual visual projects. Mark Stephen Meadows will present an overview over digital humans in games.




Wednesday May 03



Raum Karlsruhe

11:00-12:00
Wednesday May 03
Raum Karlsruhe
Realtime Sessions
Keynote: Pursuing Film Quality Rendering in Real Time
Curtis Beeson , NVIDIA, www.nvidia.de
12:00-13:00
Wednesday May 03
Raum Karlsruhe
Realtime Sessions
BloodSpell: Feature-length animation on a beer budget
Hugh Hancock, Executive Producer, Strange Company, www.strangecompany.org
13:00-14:00
Wednesday May 03
Raum Karlsruhe
Realtime Sessions
Interactive Films and Digital Actors
Mark Stephen Meadows, bore.com/


Thursday May 04

11:00-12:00
Thursday May 04
Raum Karlsruhe
Realtime Sessions
Will the future archaeologists please stand up!
Chris Allen, The Light Surgeons, www.thelightsurgeons.co.uk
12:00-13:00
Thursday May 04
Raum Karlsruhe
Realtime Sessions
Flash and the Professional Animator: Return of the Prodigal Bastard Stepchild
Nina Paley, Independent Animator, www.ninapaley.com/
13:00-14:00
Thursday May 04
Raum Karlsruhe
Realtime Sessions
How The Prophecy came to be
Gergely Szelei, Programmer, Conspiracy