fmx/workshops


fmx/workshops reports, with products, of the latest developments in Postproduction, HD Workflow, Digital Acting, Automotive Visualisation, Collaborative VFX, Computer Game, Motion Capture, Character Animation, Graphics, 3D Animation, Compositing, HD Postproduction, Web and Video, Camera, Postproduction for Commercials, Game Development, 3D stereo animation, GPU Rendering, Product design, Modelling, Broadcast, Web and Mobile. Here, system houses and soft and hardware companies will offer insights and information about their products and problem solutions. Customers and end-users will show, with projects, the workflow and tips and tricks, and students and lecturers present their projects and schools.

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Wednesday May 03



Raum Reutlingen

11:00-12:00
Wednesday May 03
Raum Reutlingen
fmx/workshops
Adobe Systems GmbH, www.adobe.de
The new Adobe Production Studio Premium: Production workflow with Adobe Production Studio Premium from planning to the final output/distribution. Be smart, save time.
Sven Brencher, Adobe Systems GmbH
12:00-13:00
Wednesday May 03
Raum Reutlingen
fmx/workshops
Apple, www.apple.com/de
HD workflow with FCP, Apple Storage and Shake
Joachim Jojo Lincke/Galerie der Medien GmbH, Stephan Buchmann/Apple Computer GmbH
14:00-15:00
Wednesday May 03
Raum Reutlingen
fmx/workshops
Softimage, www.softimage.com
An Introduction to Digital Acting with SOFTIMAGE®|FACE ROBOT™
James Rogers, Senior Product Specialist, Softimage
15:00-16:00
Wednesday May 03
Raum Reutlingen
fmx/workshops
RTT AG, www.rtt.ag
"Sexy curves and brilliant lights – the future of automotive visualization"
Andrea Gunschera, Head of print&movie department, RTT AG
16:00-17:00
Wednesday May 03
Raum Reutlingen
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com

Sanjay M Mistry, W. W. Graphics Training, Electronic Arts
18:00-19:00
Wednesday May 03
Raum Reutlingen
fmx/workshops
Filmakademie , www.octoscope.de
3D live action without glasses
Volker Hahn/Octoscope, Benjamin Klapper/Octoscope, Kristof Köhler/Octoscope, Marcus Zaiser/Octoscope



List-Saal:Galerie A

11:00-12:30
Wednesday May 03
List-Saal:Galerie A
fmx/workshops
more3D GmbH , www.more3d.com
3D-Stereo-Film Production: Animation & Rendering
Robert Mayer, Managing Director , weltenbauer.
13:00-14:30
Wednesday May 03
List-Saal:Galerie A
fmx/workshops
more3D GmbH , www.more3d.com
3D-Stereo-Film Production: Realtime VR & Interactive
Robert Mayer/weltenbauer., Ingo Nadler/more3D GmbH, Remko Jakobs/ACT3D, Andre Sommer/ACT3D
15:00-16:30
Wednesday May 03
List-Saal:Galerie A
fmx/workshops
NVIDIA, www.nvidia.com/film

High-End Rendering on the GPU: Promise and Perils
John Schlag, Senior Film Software Engineer, NVIDIA
17:00-18:30
Wednesday May 03
List-Saal:Galerie A
fmx/workshops
Adobe Systems GmbH , www.adobe.de
Breaking out of the rectangle: Discover how the Flash platform can deliver a better Video experience on the web.
Greg Rewis, Adobe Systems GmbH



List-Saal:Galerie B

11:00-12:30
Wednesday May 03
List-Saal:Galerie B
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
Productdesign using PowerNURBS and V-Ray in 3ds Max
Alex Horst, Demo Artist / Realtime Development, YELLO! digital production tools AG
13:00-14:30
Wednesday May 03
List-Saal:Galerie B
fmx/workshops
The German Filmschool GmbH , www.filmschool.de
Immersive Virtual Adventures
Bernd Willim, Director, The German Filmschool GmbH
15:00-16:30
Wednesday May 03
List-Saal:Galerie B
fmx/workshops
Apple, www.apple.com/de
HD workflow with FCP, Apple Storage and Shake
Joachim Jojo Lincke/Galerie der Medien GmbH, Stephan Buchmann/Apple Computer GmbH
17:00-18:30
Wednesday May 03
List-Saal:Galerie B
fmx/workshops
The DRAKE project, www.drachenfeder.com
D.R.A.K.E. the adventure of building a digital cinema camera
Markus Rupprecht/The DRAKE project , Steffen Hacker/unexpected gmbh


Thursday May 04



Raum Reutlingen

11:00-12:00
Thursday May 04
Raum Reutlingen
fmx/workshops
Dreamwalks GmbH, www.dreamwalks.com
The Idea of Collaborative Environments and Pipelines with Autodesk Toxik
Fabio Ticca, Product Specialist, Dreamwalks Solutions for Moving Pictures GmbH
12:00-13:00
Thursday May 04
Raum Reutlingen
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
From Storyboard to Final Cutscene – The Production of Movie Sequences in one of the Biggest Computer Game Productions Made in Germany
Thomas Langhanki/SEK GmbH, Marco Roeth/SEK GmbH
14:00-15:00
Thursday May 04
Raum Reutlingen
fmx/workshops
weltenbauer., www.weltenbauer.com
Motion Capturing and Character Animation with Alias MotionBuilder Professional and Animazoo Gypsy Gyro18
Sam Berey/Animazoo , Roland Reyer/Autodesk, Media & Entertainment, Robert Mayer/weltenbauer.
15:00-16:00
Thursday May 04
Raum Reutlingen
fmx/workshops
NVIDIA, www.nvidia.com/film
High-End Rendering on the GPU: Promise and Perils
John Schlag, Senior Film Software Engineer, NVIDIA
16:00-17:00
Thursday May 04
Raum Reutlingen
fmx/workshops
PNY Technologies GmbH , www.pny.de
Enhancing productivity with current graphics hardware, bringing realtime photorealistic graphics to HD Video
Stefan Hummel, Technical Sales Manager, PNY Technologies GmbH
18:00-19:00
Thursday May 04
Raum Reutlingen
fmx/workshops
, www.ae-productions.de
Film restoration - an insight to digital film restoration in terms of processing, storage and future procedures

Rainer Matthias Engel, VFX-Supervisor, Compositor ,



List-Saal:Galerie A

11:00-12:30
Thursday May 04
List-Saal:Galerie A
fmx/workshops
Grass Valley Germany GmbH, www.thomsongrassvalley.com
BONES - Open Post Production Software
Morris Lindenkreuz, Product Manager Post Production Solutions, Grass Valley
13:00-14:30
Thursday May 04
List-Saal:Galerie A
fmx/workshops
Softimage, www.softimage.com
An Introduction to Digital Acting with SOFTIMAGE®|FACE ROBOT™
James Rogers, Senior Product Specialist, Softimage



List-Saal:Galerie B

11:00-12:30
Thursday May 04
List-Saal:Galerie B
fmx/workshops
SAE Institute / QANTM, www.qantm.de
No pain, no gain! Study for a job in the game or film industry…
Christian Mösbauer/SAE Institute / QANTM, Daniel N. Sönnichsen/SAE Institute /QANTM, Phillip A. Hellmann/SAE Institute/QANTM
13:00-14:30
Thursday May 04
List-Saal:Galerie B
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
Tips & Tricks Speedmodelling in 3ds Max. Customize, optimize, know the hidden features of Poly/ Spline modeling
Michael Langmayer, 3D Application Specialist, Autodesk, Media & Entertainment


Friday May 05



Raum Reutlingen

11:00-12:00
Friday May 05
Raum Reutlingen
fmx/workshops
MAXON Computer GmbH, www.maxon.net
CINEMA 4D Release 9.5
David Samuel Drayton, 3D Content Manager, MAXON Computer GmbH
12:00-13:00
Friday May 05
Raum Reutlingen
fmx/workshops
Softimage, www.softimage.com
“ClipCharts” – creating and producing “Eddie Cool”, the 3D host of a daily TV show
Christian Schiller/animoto GmbH, Oliver Stannius/animoto GmbH
14:00-15:00
Friday May 05
Raum Reutlingen
fmx/workshops
Quantel GmbH, www.quantel.com/deutschland
HD at ACHT Frankfurt
Christoph Zapletal, Digital Artist, ACHT Frankfurt
15:00-16:00
Friday May 05
Raum Reutlingen
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
Music video Depeche Mode Precious – Compositing with Combustion
Holger Schaal/Effekt-Etage, Andreas Böttger/Effekt-Etage
16:00-17:00
Friday May 05
Raum Reutlingen
fmx/workshops
Media, Sound & Pictures, www.msp-of.de
High Defenition Post Production – the do's and don’ts
Gunnar H. Ohlenschläger, Managing Director, Media, Sound and Pictures
18:00-19:00
Friday May 05
Raum Reutlingen
fmx/workshops
Adobe Systems GmbH , www.adobe.de
Casting a Wider Net: Capture Viewers with Rich Media Experiences for Broadcast, Web and Mobile

Greg Rewis, Adobe Systems GmbH
19:00-20:00
Friday May 05
Raum Reutlingen
fmx/workshops
Kinomatik GBR, Wurster, Killenberger, Ratsch, www.movietube.com
Depth of field with digital Camcorder Systems
Frank Wurster/Kinomatik GBR , Dietmar Ratsch/Kinomatik GBR



List-Saal:Galerie A

11:00-12:30
Friday May 05
List-Saal:Galerie A
fmx/workshops
Dreamwalks GmbH, www.dreamwalks.com
The Idea of Collaborative Environments and Pipelines with Autodesk Toxik
Fabio Ticca, Product Specialist, Dreamwalks Solutions for Moving Pictures GmbH
13:00-14:30
Friday May 05
List-Saal:Galerie A
fmx/workshops
Adobe Systems GmbH , www.adobe.de
The new Adobe Production Studio Premium: Production workflow with Adobe Production Studio Premium from planning to the final output/distribution. Be smart, save time.
Sven Brencher, Adobe Systems GmbH
15:00-16:30
Friday May 05
List-Saal:Galerie A
fmx/workshops
more3D GmbH , www.more3d.com
3D-Stereo - Visualization with Cinema4D
Ingo Nadler/more3D GmbH, Cornel Swoboda/more3D GmbH
17:00-18:30
Friday May 05
List-Saal:Galerie A
fmx/workshops
SAE Institute / QANTM, www.qantm.de
Student success stories – starting a career in the media world
Christian Mösbauer, Educational Director QANTM, SAE Institute / QANTM



List-Saal:Galerie B

11:00-12:30
Friday May 05
List-Saal:Galerie B
fmx/workshops
weltenbauer., www.weltenbauer.com
Motion Capturing and Character Animation with Alias MotionBuilder Professional and Animazoo Gypsy Gyro18
Sam Berey/Animazoo , Roland Reyer/Autodesk, Media & Entertainment, Robert Mayer/weltenbauer.
13:00-14:30
Friday May 05
List-Saal:Galerie B
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
Maya 7 and Motionbuilder 7.5
Roland Reyer/Autodesk, Media & Entertainment, Nick Jovic/Autodesk, Media & Entertainment
15:00-18:30
Friday May 05
List-Saal:Galerie B
fmx/workshops
Sony Deutschland GmbH, www.sonybiz.net
HDV and XDCAM HD: The ideal start into the HD world
Claus Pfeifer, Product Manager Broadcast, Sony Deutschland


Saturday May 06



Raum Reutlingen

11:00-12:00
Saturday May 06
Raum Reutlingen
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
Postproduction for commercials (Maya)
Andreas Fuss, Südlicht
12:00-13:00
Saturday May 06
Raum Reutlingen
fmx/workshops
weltenbauer., www.weltenbauer.com
Quick and cost-effective game development with Virtools Dev 3.5 – workflow, examples, new features, real-world applications done with Virtools Dev
Roland Wagner/bogengang, Dominique Boutin/bogengang, Robert Mayer/weltenbauer.
13:00-14:00
Saturday May 06
Raum Reutlingen
fmx/workshops
Adobe Systems GmbH , www.adobe.de
Breaking out of the rectangle: Discover how the Flash platform can deliver a better Video experience on the web.
Greg Rewis, Adobe Systems GmbH
16:00-17:00
Saturday May 06
Raum Reutlingen
fmx/workshops
Filmakademie , www.octoscope.de
3D live action without glasses
Volker Hahn/Octoscope, Benjamin Klapper/Octoscope, Kristof Köhler/Octoscope, Marcus Zaiser/Octoscope



List-Saal:Galerie A

11:00-12:30
Saturday May 06
List-Saal:Galerie A
fmx/workshops
Adobe Systems GmbH , www.adobe.de
Casting a Wider Net: Capture Viewers with Rich Media Experiences for Broadcast, Web and Mobile
Greg Rewis, Adobe Systems GmbH
13:00-14:30
Saturday May 06
List-Saal:Galerie A
fmx/workshops
Softimage, www.softimage.com
XSI Voodoo
Nikki Bridgman, European Training Development manager, Softimage
15:00-16:30
Saturday May 06
List-Saal:Galerie A
fmx/workshops
PNY Technologies GmbH , www.pny.de
Enhancing productivity with current graphics hardware, bringing realtime photorealistic graphics to HD Video
Stefan Hummel, Technical Sales Manager, PNY Technologies GmbH



List-Saal:Galerie B

11:00-12:30
Saturday May 06
List-Saal:Galerie B
fmx/workshops
Autodesk, Media & Entertainment, www.autodesk.com
Maya 7 and Motionbuilder 7.5
Roland Reyer/Autodesk, Media & Entertainment, Nick Jovic/Autodesk, Media & Entertainment
13:00-14:30
Saturday May 06
List-Saal:Galerie B
fmx/workshops
MAXON Computer GmbH, www.maxon.net
CINEMA 4D Release 9.5
David Samuel Drayton, 3D Content Manager, MAXON Computer GmbH
15:00-16:30
Saturday May 06
List-Saal:Galerie B
fmx/workshops
GAMES ACADEMY GMBH , www.games-academy.de
A long and windy road to success. So many young talents have a dream: An own project - better than the present blockbusters. Let’s talk about dreams, career paths, working conditions and worst cases scenarios in a fast growing game industry.
Thomas Dlugaiczyk, Principal, General Manager, GAMES ACADEMY GMBH
17:00-18:30
Saturday May 06
List-Saal:Galerie B
fmx/workshops
GAMES ACADEMY GmbH, www.games-academy.de
Fragfist - How to create a 3D Multiplayer Action-Shooter with vehicles
n.n., Student GAMES ACADEMY GmbH, GAMES ACADEMY GmbH